Showing posts with label celluloid. Show all posts
Showing posts with label celluloid. Show all posts

Tuesday, November 07, 2006

Shots, Scenes, Sequences

A shot is an uninterrupted strip of exposed motion-picture film or videotape made up of at least one frame, an individual image on the strip of film or videotape. A shot presents a subject, perhaps even a blank screen, during an uninterrupted segment of time. Typically, a feature film consists of hundreds of shots, sometimes more than a thousand. The original, uncensored version of Battleship Potemkin (1925) owned by the Museum of Modern Art in New York—which runs seventy-two minutes when projected at the silent speed of eighteen frames per second-has 1,346 shots. Toy Story (1995), which is 771/2 minutes long, has 1,623 shots (Grignon). At the opposite extreme, some experimental films consist of a single, often very lengthy shot. Andy Warhol’s Empire (1964), which is seemingly a single shot of a view of the Empire State Building and runs for hours, is an example of this sort of film.


Battleship Potemkin

A scene is a section or a narrative film that gives the impression of continuous action taking place during continuous time and in continuous space. A scene seems to have unity, but editors often delete tedious or unnecessary footage in such a way that viewers will not notice. For example, we may not see every step a character presumably takes in moving within a scene. A scene may consist of one shot and usually consists of two or more related shots, but on rare occasions a shot is used to convey multiple scenes, as in the more than eight minute opening shot of The Player (1992). At various times during that shot, the camera moves closer to certain groups of characters so we can see them interact and then moves to different characters elsewhere nearby. In the opening of The Player, as in the famous opening of Touch of Evil(1958), there is not the usual scene consisting of a shot or shots but a shot consisting of scenes.

Sequence lacks a universal meaning: filmmakers, critics, and scholars often assign it different meanings. And comparison of several published outlines of sequences for the same film reveals different “sequences”. It is most useful to think of a sequence as a group of related consecutive scenes, although what unifies the scenes is not universally agreed on.

PS: You guys must be wondering why the hell I've put up celluloid in a digital filmmaking blog! Well to put it simply - I had to. Especially when talking abut shots, scenes and sequences - the best references could have only been got from celluloid films - the traditional medium. Digital filmmaking; being relatively new, did not have much to offer on this subject. Plus, I think too much limitation is not much of a good thing! On that note,dear readers, ciao and take care.

Friday, November 03, 2006

The Right Camera for Film Transfer

There are several issues you must weigh when purchasing a camcorder for the purposes of film transfer. 

If, for example, your ultimate goal is to someday have your video projected from celluloid in a movie theater, you’ll need to consider shooting your source footage at 25 frames per second, which will make for a smoother transition to the 24 frames of traditional film stock. To do this, you’ll need a PAL-formatted camcorder (commonly sold in European markets) rather than a camera that shoots at the standard 30 frames per second.

In addition, if you’re interested in widescreen projection, there are some cameras specifically designed for capturing images in the elongated 16:9 aspect ratio. These considerations are critical to your success with video-to-film projects, so carefully examine any prospective camcorder for the appropriate features and consult a film transfer facility to see what they recommend.

It would be smart to create an online backup of your film in case it's lost. It also makes it more convenient to access

Sony HDW-F900 Sony was the first company to manufacture a DV camcorder that recorded images at 24 progressive frames per second - an ideal aspect ratio for video projects that will eventually be transferred to film, because it doesn't necessitate dropping frames when converting formats.

24P
The most direct way to transfer progressive frame video to film stock is using a 24P camera. This camera records one complete image scan for each frame of celluloid. Pioneered by Sony, and now available from several makers, this technology has the ability to record 40 minutes of HD footage on a compact $70 cassette (compared to the $400 for 4-minutes of 35mm motion picture film, with processing costs). The 24 frame progressive camera provides an even higher image quality than standard HD camcorders through increased vertical resolution and the elimination of any interlaced-associate aliasing.

Progressive-Frame Cameras

Typically video cameras record each frame as an interlaced composite of two fields captured 1/60th of a second apart: Each field holds every other line of resolution in a single video frame. Progressive-frame camcorders, in contrast, do not skip lines when recording video: they record each frame as an entire still image , gathering the data on every line on the CCD.

Interlaced video comprises 60 fields of data per second: however, none of those fields holds all of the lines from the CCD at any single moment .By combination the lines of one field with the lines of another, the camera is able to create 30 full frames, which approximate all of the motion captured through the lens. This operation is mainly due to the rate at which television sets are able to play back video. Some manufacturers understand, however, that videophiles may want to achieve a more cinematic effect by approaching film’s standard24 –fps rate. This can be achieved by scanning 30 complete images (not half frames) onto the CCD and duplicating each to create 60 fields. This is how progressive scan images are made.

Some camcorders feature a faux progressive-frame mode (on Canon models it’s called Frame Movie mode). Instead of providing a true progressive scan, these cameras interpolate field lines to achieve a 30-fps effect—which, though impressive, actually reduces resolution slightly, presenting a problem if you intend to transfer to film someday.

True progressive-scan cameras retain all scan lines and vertical resolution for the stated shutter time, and then use this single image to form both fields of the video frame.