Showing posts with label battleship potemkin. Show all posts
Showing posts with label battleship potemkin. Show all posts

Tuesday, November 21, 2006

Film Editing - III

Alternatives to Cutting
Other techniques can be used at the editing stage to create a seamless unity for the film, whose narrative will usually contain many scenes within the story. If scenes were edited straight up against each other, then the transition from one to another could be confusing. The usual condition is to use a fade to black and a fade from black to end and begin a scene. Fades are introduced during the editing stage. Dissolves and wipes are often used too: one shot gradually gives way to another to indicate a transition, some times from one scene to another, but more often than not this is used to indicate the passing of time.

Discontinuity Editing
If most film editing can be described as continuity editing, then it is equally true that a minority of films use discontinuity editing. As the name implies, there is no smooth flow to the shots that are edited together, there is a disruption between one shot and the next. However, discontinuity editing can be used to good effect. If continuity editing principally supports the meanings residing within the shots that represent the narrative, then discontinuity editing can be regarded as producing meanings from the ways in which the shots are linked together. The shot are not necessarily unified: rather, meaning comes from the way in which the shots interact.

Montage
The best known example of discontinuity editing is montage, which was much used by Eisenstein, most famously in Battleship Potemkin (1925) in the Odessa Steps sequence. Here the shots that are edited together do not flow smoothly; instead they clash: they conflict with each other. The sequences switches, in a spatially disorientating way, between views of the Tsar are advancing troops and views of the fleeing citizens. The troops are armed, menacing and inhuman: the citizens are unarmed, vulnerable and all too human. The juxtaposition of meanings between the shots results in new meanings, produced by the viewer on seeing the montage of shots that are pieced together.


The Odessa Steps Sequence from Battleship Potemkin

It is also possible for the pace of editing to create a rhythm which itself produces meaning. In the shower scene in Psycho there is no logical progression to the way in which the stabbing of Marion is visually presented; it is a montage of shots. The shots are short and are filmed from a variety of angles - a rhythm is set up by the editing which emphasizes the frenetic rhythm of the stabbings. The knife comes from different directions and these shots are intercut with short shots of Marion struggling. The effect of the sequence is to create a feeling of confusion, madness, panic. No doubt precisely what Hitchcock wanted.

Graphic Match
Another editing technique that can break continuity is that of linking shots containing similar visual content. The shower scene in Psycho ends with a graphic match when a camera zooms in to a close up on water swirling down the circular drain in the shower and then dissolves to a revolving close up of Marion Crane’s eyes. Shot size, movements, shapes and composition are matched.

Freeze Frame
One final film technique remains to be mentioned that is achieved at the film editing stage. The freeze frame for obvious reasons creates a discontinuity. – the moving image suddenly comes to a standstill. It is not a common technique but can be a useful device in filmmaking. In Jules et Jim (Truffaut, 1962), at one point Catherine is pretending to pose like a model. Truffaut momentarily freeze frames the shots of her poses to create the impression of a photograph.

Tuesday, November 07, 2006

Shots, Scenes, Sequences

A shot is an uninterrupted strip of exposed motion-picture film or videotape made up of at least one frame, an individual image on the strip of film or videotape. A shot presents a subject, perhaps even a blank screen, during an uninterrupted segment of time. Typically, a feature film consists of hundreds of shots, sometimes more than a thousand. The original, uncensored version of Battleship Potemkin (1925) owned by the Museum of Modern Art in New York—which runs seventy-two minutes when projected at the silent speed of eighteen frames per second-has 1,346 shots. Toy Story (1995), which is 771/2 minutes long, has 1,623 shots (Grignon). At the opposite extreme, some experimental films consist of a single, often very lengthy shot. Andy Warhol’s Empire (1964), which is seemingly a single shot of a view of the Empire State Building and runs for hours, is an example of this sort of film.


Battleship Potemkin

A scene is a section or a narrative film that gives the impression of continuous action taking place during continuous time and in continuous space. A scene seems to have unity, but editors often delete tedious or unnecessary footage in such a way that viewers will not notice. For example, we may not see every step a character presumably takes in moving within a scene. A scene may consist of one shot and usually consists of two or more related shots, but on rare occasions a shot is used to convey multiple scenes, as in the more than eight minute opening shot of The Player (1992). At various times during that shot, the camera moves closer to certain groups of characters so we can see them interact and then moves to different characters elsewhere nearby. In the opening of The Player, as in the famous opening of Touch of Evil(1958), there is not the usual scene consisting of a shot or shots but a shot consisting of scenes.

Sequence lacks a universal meaning: filmmakers, critics, and scholars often assign it different meanings. And comparison of several published outlines of sequences for the same film reveals different “sequences”. It is most useful to think of a sequence as a group of related consecutive scenes, although what unifies the scenes is not universally agreed on.

PS: You guys must be wondering why the hell I've put up celluloid in a digital filmmaking blog! Well to put it simply - I had to. Especially when talking abut shots, scenes and sequences - the best references could have only been got from celluloid films - the traditional medium. Digital filmmaking; being relatively new, did not have much to offer on this subject. Plus, I think too much limitation is not much of a good thing! On that note,dear readers, ciao and take care.